| Tactic is a very intuitive
game. Simple principle, simple rules make an addictive game. Objects are dropping from the top of the screen and you have to combine them by color. Difficulty increases by using more colors, a bigger game board and more difficult contracts. Tactic requires both reflexes and reflection. The screen is in two parts. The board is where you place objects. The top of the board shows the main menu button, the score, the color of the next object and the time left. The board is divided in six columns in easy levels, eight columns in medium levels, then twelve columns in more advanced levels. The bottom part is where your current contract is shown. It is also used to direct the objects, just touch the screen on the direction arrows. The numbers represent how much combinations you still have to do. |
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| You can move objects to the right or to the left before they touch the bottom of the screen, either by touching the screen or using arrows on the bottom of the screen. A double touch on a column sends the falling object to this column. Moving objects can be stopped by objets already on the board. A small white blinking rectangle shows you where the object will fall. If it is in the wanted column, you can use down arrow to drop the object faster. Once a combination is made, the objects disappear, possibly forming other combination(s) with previously placed objects. Each level consists of a certain number of combinations to achieve within a given amount of time. Each combination increases time left even if it is not in the contract. The level is completed when there's no more combination in the contract. |
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Your higher level is automatically saved, so you can continue from it. You can also choose to play a level that you have already completed. 100 levels are available with predefined contracts. You can also play illimited levels in easy or hard mode where the contracts are generated randomly. You can choose to turn sound and music on or off on the Options menu. |
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| You can collect bonuses or maluses with the falling object. A bomb will explode all objects of same color as the falling object. A smiley will turn all the objects already on board to the color of the falling object. A black circle will turn all the objects already on board to an unknown color for 10 seconds. A red C will add a combination to the contract, a green C will substract one. A red L add a random line of objects to the board. Minus and Plus signs decrease or increase time left. |
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support : Nessprod |